Thursday, February 9, 2012

Milti-agent communication network (card game)

The paper describes methods of sharing a similar framework of interaction between similar bots which in this case will be modeling traders with cards representing goods they are bartering. In the bartering each person can either trade their items or corner which turns in sets of cards they are looking for for points. The system begins as an action where an auctioneer keeps track of prices and bits etc but the paper then moves to a system where each person does a part of the whole job and bids are posted for the whole group and it then becomes the player's jobs to keep track of other players and spread the rules to new players entering into the bidding ground. To do this they have a framework that requests access to the group which returns a ruleset as well as the knowledge it will have for its own cards.
The system describes an interesting dynamic that we could use for the game which would make it possible to have one program with multiple apps in it and sync the apps with other users of the program a lot like you could play parts of some gamecube games on a gba (Crystal Chronicles etc).

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